# Weapons Globals
GameGuru exposes these globals to access weapon properties:
g_projectileevent_damage
g_projectileevent_entityhit
g_projectileevent_explosion
g_projectileevent_name
g_projectileevent_radius
g_projectileevent_x
g_projectileevent_y
g_projectileevent_z
g_WeaponAmmo
g_WeaponClipAmmo
g_WeaponPoolAmmo
g_WeaponSlotGot
g_WeaponSlotPref
weapon_name